I missed the Monday with a weekly update, didn’t I? Also, most of the rest of the week. Not that I’m really on a tight schedule here, since I guess I have about two regular readers. But it’ a slippery slope, which ends with only writing to this blog two times a year, and I’m hoping to avoid it. So, here’s the latest news.
We’ve made some more progress on UI, and now have a final variant. I’m now waiting for Oleg to create a texture atlas out of it, so I can finally begin programming.
Since there wasn’t much to do on coding front last week, I concentrated on two thing: making Return of Dr Destructo easier to compile and checking out a new feature of Emscripten called Asyncify.