{"id":615,"date":"2018-04-07T14:48:09","date_gmt":"2018-04-07T10:48:09","guid":{"rendered":"http:\/\/zxstudio.org\/blog\/?p=615"},"modified":"2018-04-07T14:48:09","modified_gmt":"2018-04-07T10:48:09","slug":"rpgs-and-tactics-2018-part-i-already-released","status":"publish","type":"post","link":"http:\/\/zxstudio.org\/blog\/2018\/04\/07\/rpgs-and-tactics-2018-part-i-already-released\/","title":{"rendered":"RPGs and Tactics 2018. Part I: Already released."},"content":{"rendered":"<p>I decided to post my yearly overview of released and upcoming RPGs and tactics in English this time. Some explanations before I proceed further.<\/p>\n<p>This list will only included games released, or announced for 2018, and only those games that I consider to be of interest to me. This means it mostly consist of turn-based and\/or isometric RPGs and tactics, though sometimes I make exceptions for high-profile games or titles I consider to be interesting because of something else. However, there will be almost no mentions of non-tactical JRPGs, as I&#8217;m completely uninterested in the genre and can&#8217;t provide any comments on it, as well as most action-RPGs, including AAA titles. Oh, yeah, and the list is text-only, but with links to game&#8217;s site, for the sake of brevity.<\/p>\n<p>Projects that I consider to be the most interesting are marked with &#9734; sign.<\/p>\n<p>With that in mind, let&#8217;s recount what titles have already been released in 2018 at this point.<br \/>\n<!--more--><br \/>\n&#9734; <b><a href=\"http:\/\/store.steampowered.com\/app\/691830\/Avernum_3_Ruined_World\/\">Avernum 3: Ruined World<\/a>:<\/b><\/p>\n<p>The last instalment of the first Avernum trilogy&#8217;s remake. An almost typical Spiderweb Software game: simple, but clean graphics, challenging party-based combats, interesting, if somewhat passion-less story, lots of exploration. However, this game has a bigger world with more towns than a typical Avernum title, which, unfortunately, means that every town is a little less fleshed-out. Still, it worth playing if you&#8217;re into isometric turn-based RPGs. On the other hand, if you&#8217;re in the target audience for the Spiderweb Software games, you probably have already bought and completed it, and if you&#8217;re not, you&#8217;re not going to like it just because I heartily recommend it, do you?<\/p>\n<p><b><a href=\"http:\/\/store.steampowered.com\/app\/628770\/Tangledeep\/\">Tangledeep<\/a>:<\/b><\/p>\n<p>A dungeon crawling game with nice looking visuals and a choice between perma-death and adventure mode. The game claims to have 12 classes with more than 100 possible skills, and also a system for capturing and raising monsters as your pets. It also features Item Dreams, a way to upgrade your items similar, from the description, to Disgaea series&#8217; Item World. Whether this is a good idea, is hard to say without playing: in Disgaea, this lead to a lot more grind than I personally liked. Still, this game is certainly worth a try if you do not require a deep story.<\/p>\n<p><b><a href=\"https:\/\/www.kingdomcomerpg.com\/\">Kingdom Come: Deliverance<\/a>:<\/b><\/p>\n<p>One of the most awaited games of 2018, it has been reviewed to hell and back, so I don&#8217;t have much to add. It doesn&#8217;t look like a game I&#8217;m going to like, because of first-person view, action combat and lack of free quick-saves, but I still going to try it some time later this year (or the next one), after more patches come out, just to broaden my experience.<\/p>\n<p><b><a href=\"http:\/\/store.steampowered.com\/app\/590380\/\">Into The Breach<\/a>:<\/b><\/p>\n<p>&#8220;Tactical rogue-like&#8221;, also widely discussed on the Internet, from the developers of FTL. Despite its rogue-like nature, I&#8217;m interested in trying it, but so far, I just don&#8217;t have time.<\/p>\n<p><b><a href=\"http:\/\/store.steampowered.com\/app\/453690\/Dark_Quest_2\/\">Dark Quest 2<\/a>:<\/b><\/p>\n<p>A very good-looking dungeon crawl with turn-based combat. It seems like you travel between &#8220;rooms&#8221;, rather than larger locations. The game also features a village where you can upgrade your heroes and equipment as a central hub, and some kind of last-ditch feature called Skull of Fate which can help you to get out of dead-end situations (which means there are dead-end situations?). It reminds me a lot of Rogue Wizards, which was a pretty average game better described as turn-based Diablo, but I still think it worth a try.<\/p>\n<p><b><a href=\"https:\/\/ashofgods.com\">Ash of Gods<\/a>:<\/b><\/p>\n<p>Pretty much everyone and their grandmother accused the game of cloning The Banner Saga, which is understandable: it certainly looks a lot like Storic&#8217;s title, and it features tactical turn-based combats. However, this is not a bad thing: the world certainly could do with a few good The Banner Saga clones (so far, only <a href=\"http:\/\/store.steampowered.com\/app\/396660\/Tahira_Echoes_of_the_Astral_Empire\/?l=russian\">Tahira: Echoes of the Astral Empire<\/a> came close). The game brings some additional randomness into the combat with a deck of cards, which does not make me hopeful: a few games tried that already, and most of them failed miserably (Acaratus, for example).<\/p>\n<p>Still, it certainly looks interesting, and I&#8217;m going to give it a try, probably after Battletech, and maybe you should, too.<\/p>\n<p>For fans of turn-based story-heave RPGs, the year started slowly, with only Avernum to play.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I decided to post my yearly overview of released and upcoming RPGs and tactics in English this time. Some explanations before I proceed further. This list will only included games released, or announced for 2018, and only those games that I consider to be of interest to me. This means it mostly consist of turn-based <a class=\"read-more\" href=\"http:\/\/zxstudio.org\/blog\/2018\/04\/07\/rpgs-and-tactics-2018-part-i-already-released\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[5],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v18.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>RPGs and Tactics 2018. Part I: Already released. - ZX Studio Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/zxstudio.org\/blog\/2018\/04\/07\/rpgs-and-tactics-2018-part-i-already-released\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"RPGs and Tactics 2018. Part I: Already released. - ZX Studio Blog\" \/>\n<meta property=\"og:description\" content=\"I decided to post my yearly overview of released and upcoming RPGs and tactics in English this time. Some explanations before I proceed further. This list will only included games released, or announced for 2018, and only those games that I consider to be of interest to me. 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I have worked in game industry since 2008 on MMOs and mobile games, but now I work for Owlcat Games on great old-school RPGs. In my free time, I like to play rock'n'roll on my guitar and travel.\",\"url\":\"http:\/\/zxstudio.org\/blog\/author\/maxed\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"RPGs and Tactics 2018. Part I: Already released. - ZX Studio Blog","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"http:\/\/zxstudio.org\/blog\/2018\/04\/07\/rpgs-and-tactics-2018-part-i-already-released\/","og_locale":"en_US","og_type":"article","og_title":"RPGs and Tactics 2018. Part I: Already released. - ZX Studio Blog","og_description":"I decided to post my yearly overview of released and upcoming RPGs and tactics in English this time. Some explanations before I proceed further. 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