{"id":143,"date":"2014-02-17T21:47:49","date_gmt":"2014-02-17T17:47:49","guid":{"rendered":"http:\/\/zxstudio.org\/blog\/?p=143"},"modified":"2015-04-13T10:53:55","modified_gmt":"2015-04-13T06:53:55","slug":"textures","status":"publish","type":"post","link":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/","title":{"rendered":"Textures"},"content":{"rendered":"<div style=\"text-align: left;\"><a href=\"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png\"><img loading=\"lazy\" class=\"alignleft wp-image-154\" style=\"margin-top: -15px;\" src=\"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png\" alt=\"textures\" width=\"600\" height=\"382\" srcset=\"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png 1070w, http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures-300x191.png 300w, http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures-1024x652.png 1024w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a>Instead of working on a flight model, I\u2019ve researched locations\u2019 format and texture assignment in AH a bit.\u00a0Looks trashy without proper shaders and post-processing, but it\u2019s an another step on a long way. I wish I had more free time\u2026<\/div>\n<p>&nbsp;<\/p>\n<div><em>A friend of mine <\/em>(I don\u2019t know if game files\u2019 modification\u00a0is legal or not) also found another approach in flight model\u2019s research \u2013 to modify plane\u2019s parameters, run the game and see, how it affects plane\u2019s performance. By the way, Assault Horizon doesn\u2019t recognize my PS3 controller on PC and I can\u2019t complete the first mission with a keyboard, lol. Thus I shall start with F-22\u2032s params.<\/div>\n<div><em>I hardly believe that AH can recognize my save files from PS3<\/em><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Instead of working on a flight model, I\u2019ve researched locations\u2019 format and texture assignment in AH a bit.\u00a0Looks trashy without proper shaders and post-processing, but it\u2019s an another step on a long way. I wish I had more free time\u2026 &nbsp; A friend of mine (I don\u2019t know if game files\u2019 modification\u00a0is legal or not) <a class=\"read-more\" href=\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[2],"tags":[6],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v18.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Textures - ZX Studio Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Textures - ZX Studio Blog\" \/>\n<meta property=\"og:description\" content=\"Instead of working on a flight model, I\u2019ve researched locations\u2019 format and texture assignment in AH a bit.\u00a0Looks trashy without proper shaders and post-processing, but it\u2019s an another step on a long way. I wish I had more free time\u2026 &nbsp; A friend of mine (I don\u2019t know if game files\u2019 modification\u00a0is legal or not) [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/\" \/>\n<meta property=\"og:site_name\" content=\"ZX Studio Blog\" \/>\n<meta property=\"article:published_time\" content=\"2014-02-17T17:47:49+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2015-04-13T06:53:55+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Razgriz\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":[\"Person\",\"Organization\"],\"@id\":\"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/0a2cf38b4b9456c20b27bf9837c90b78\",\"name\":\"MaxEd\",\"logo\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/#personlogo\"},\"description\":\"I'm a video games programmer. I have worked in game industry since 2008 on MMOs and mobile games, but now I work for Owlcat Games on great old-school RPGs. In my free time, I like to play rock'n'roll on my guitar and travel.\"},{\"@type\":\"WebSite\",\"@id\":\"http:\/\/zxstudio.org\/blog\/#website\",\"url\":\"http:\/\/zxstudio.org\/blog\/\",\"name\":\"ZX Studio Blog\",\"description\":\"\",\"publisher\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/0a2cf38b4b9456c20b27bf9837c90b78\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"http:\/\/zxstudio.org\/blog\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"ImageObject\",\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#primaryimage\",\"inLanguage\":\"en-US\",\"url\":\"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png\",\"contentUrl\":\"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png\",\"width\":1070,\"height\":681},{\"@type\":\"WebPage\",\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#webpage\",\"url\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/\",\"name\":\"Textures - ZX Studio Blog\",\"isPartOf\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/#website\"},\"primaryImageOfPage\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#primaryimage\"},\"datePublished\":\"2014-02-17T17:47:49+00:00\",\"dateModified\":\"2015-04-13T06:53:55+00:00\",\"breadcrumb\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"\u0413\u043b\u0430\u0432\u043d\u043e\u0435 \u043c\u0435\u043d\u044e\",\"item\":\"http:\/\/zxstudio.org\/blog\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Textures\"}]},{\"@type\":\"Article\",\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#article\",\"isPartOf\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#webpage\"},\"author\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/f221fca82d9bc01ba45831b70ffc2b61\"},\"headline\":\"Textures\",\"datePublished\":\"2014-02-17T17:47:49+00:00\",\"dateModified\":\"2015-04-13T06:53:55+00:00\",\"mainEntityOfPage\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#webpage\"},\"wordCount\":131,\"commentCount\":0,\"publisher\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/0a2cf38b4b9456c20b27bf9837c90b78\"},\"image\":{\"@id\":\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#primaryimage\"},\"thumbnailUrl\":\"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png\",\"keywords\":[\"Open Horizon\"],\"articleSection\":[\"General\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#respond\"]}]},{\"@type\":\"Person\",\"@id\":\"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/f221fca82d9bc01ba45831b70ffc2b61\",\"name\":\"Razgriz\",\"url\":\"http:\/\/zxstudio.org\/blog\/author\/razgriz\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Textures - ZX Studio Blog","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/","og_locale":"en_US","og_type":"article","og_title":"Textures - ZX Studio Blog","og_description":"Instead of working on a flight model, I\u2019ve researched locations\u2019 format and texture assignment in AH a bit.\u00a0Looks trashy without proper shaders and post-processing, but it\u2019s an another step on a long way. I wish I had more free time\u2026 &nbsp; A friend of mine (I don\u2019t know if game files\u2019 modification\u00a0is legal or not) [&hellip;]","og_url":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/","og_site_name":"ZX Studio Blog","article_published_time":"2014-02-17T17:47:49+00:00","article_modified_time":"2015-04-13T06:53:55+00:00","og_image":[{"url":"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png"}],"twitter_misc":{"Written by":"Razgriz","Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":["Person","Organization"],"@id":"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/0a2cf38b4b9456c20b27bf9837c90b78","name":"MaxEd","logo":{"@id":"http:\/\/zxstudio.org\/blog\/#personlogo"},"description":"I'm a video games programmer. I have worked in game industry since 2008 on MMOs and mobile games, but now I work for Owlcat Games on great old-school RPGs. In my free time, I like to play rock'n'roll on my guitar and travel."},{"@type":"WebSite","@id":"http:\/\/zxstudio.org\/blog\/#website","url":"http:\/\/zxstudio.org\/blog\/","name":"ZX Studio Blog","description":"","publisher":{"@id":"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/0a2cf38b4b9456c20b27bf9837c90b78"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"http:\/\/zxstudio.org\/blog\/?s={search_term_string}"},"query-input":"required name=search_term_string"}],"inLanguage":"en-US"},{"@type":"ImageObject","@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#primaryimage","inLanguage":"en-US","url":"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png","contentUrl":"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png","width":1070,"height":681},{"@type":"WebPage","@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#webpage","url":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/","name":"Textures - ZX Studio Blog","isPartOf":{"@id":"http:\/\/zxstudio.org\/blog\/#website"},"primaryImageOfPage":{"@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#primaryimage"},"datePublished":"2014-02-17T17:47:49+00:00","dateModified":"2015-04-13T06:53:55+00:00","breadcrumb":{"@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/"]}]},{"@type":"BreadcrumbList","@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"\u0413\u043b\u0430\u0432\u043d\u043e\u0435 \u043c\u0435\u043d\u044e","item":"http:\/\/zxstudio.org\/blog\/"},{"@type":"ListItem","position":2,"name":"Textures"}]},{"@type":"Article","@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#article","isPartOf":{"@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#webpage"},"author":{"@id":"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/f221fca82d9bc01ba45831b70ffc2b61"},"headline":"Textures","datePublished":"2014-02-17T17:47:49+00:00","dateModified":"2015-04-13T06:53:55+00:00","mainEntityOfPage":{"@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#webpage"},"wordCount":131,"commentCount":0,"publisher":{"@id":"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/0a2cf38b4b9456c20b27bf9837c90b78"},"image":{"@id":"http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#primaryimage"},"thumbnailUrl":"http:\/\/zxstudio.org\/blog\/wp-content\/uploads\/2014\/02\/textures.png","keywords":["Open Horizon"],"articleSection":["General"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["http:\/\/zxstudio.org\/blog\/2014\/02\/17\/textures\/#respond"]}]},{"@type":"Person","@id":"http:\/\/zxstudio.org\/blog\/#\/schema\/person\/f221fca82d9bc01ba45831b70ffc2b61","name":"Razgriz","url":"http:\/\/zxstudio.org\/blog\/author\/razgriz\/"}]}},"_links":{"self":[{"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/posts\/143"}],"collection":[{"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/comments?post=143"}],"version-history":[{"count":9,"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/posts\/143\/revisions"}],"predecessor-version":[{"id":155,"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/posts\/143\/revisions\/155"}],"wp:attachment":[{"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/media?parent=143"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/categories?post=143"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/zxstudio.org\/blog\/wp-json\/wp\/v2\/tags?post=143"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}